These VST plugins use the exact same code-base as FL Studio itself, and if we could get these working to spec on OS X, then FL Studio would likely follow soon after. The OS X VST plugin testing, was in fact, the stealthy beginnings of FL Studio native OS X compatibility development. The interest in the wrapped beta, and the problems we faced supporting 3rd party VST plugins in it, lead the team to start work on porting our Windows-only VST plugins – Edison, Gross Beat, Harmless, Harmor, Maximus, Ogun, Slicex, Sytrus, Vocodex to OS X native VST format. This was promising but it was still just a Windows program, wrapped by CrossOver, running on OS X. A while back we started by testing a FL Studio Mac OS X BETA (Crossover Wrapped) version, with direct installation on Mac OS X.
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